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Yoshi's roll is notoriously slow, so it's never used in this movie. Roll - pressing left or right while holding L or R will have the character roll left or right (during which they are invincible for most of its duration).Yoshi's shield in particular has a few unique properties - you can read more about this in the Advanced Techniques section. The strength of the shield depends on how deep L or R is pressed - light-press shields are larger, but you get pushed back more when hit. Shield - holding down L or R puts up a shield.List of moves that the player can do using the shield buttons: It's not a very commonly seen character, including in TASing environments (where characters such as Fox or Captain Falcon are much more common), so this leaves room to show something unique.Yoshi also has various other tricks that are unique to him as a character, such as light-shield sliding or parrying that are also interesting to play around with and have some interesting or funny interactions.Yoshi's double jump cancel as well as a good set of aerials and generally nice moves gives him a strong and varied comboing game.Many viewers of competitive Melee have been wowed by the movement of top-level technical competitive Yoshi players such as aMSa or nebbii, and a TAS naturally takes this to its logical conclusion. Putting everything together, Yoshi has some of the highest mobility in the game. Yoshi has overall good speed across the board, and his double jump properties enhance it with various extra movement options in ways that only a few other characters can do.
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While numerics used Samus, I chose to use Yoshi. Melee "Classic Mode" in 05:36.93 by Noxxa
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